![]() Then you give it a name ("Energy Blast") which helps define what it is. Then you add the Increased Range extra onto it (because you want to shoot at something farther away). For their power, you start with Damage (because you want to damage something). For example, if you want to make a character that can shoot energy blasts. For M&M, the basic concepts is building blocks. ![]() If you suspect someone of breaking a rule or acting inappropriately don't call them out, just report the post or message the mods.įrequently Asked Questions and Resource Guides.This includes commissions, subscriptions, etc. Any time you intend to post something for sale or advertise (that is not a licensed Green Ronin work or Superlink by M&M), message the mods ahead of time.This also extends to licensed works through Superlink by M&M. This includes official material from Green Ronin, reproductions, and dubious PDFs. All submitted posts must relate to Mutants and Masterminds, or tangentially related topics.Share your questions, campaigns, character builds and all other content related to the game! For all things Mutants and Masterminds, the superhero pen and paper RPG.
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